They are all based on the same.blend file, a simple scene with a text object in front of a background. Now, the task is that each of the videos I need to render from that scene has a different text object, or simply: I need to change the text-object in every iteration of the rendering. (Mac OS) to call the.blend file which has the initial. Free Blender 3D models. Free 3D Blender models available for download. Available in many file formats including MAX, OBJ, FBX, 3DS, STL, C4D, BLEND, MA, MB. Find professional Blender 3D Models for any 3D design projects like virtual reality (VR), augmented reality (AR), games, 3D visualization or animation. Download the software and unzip the files to your desired location. Run the Prime95 executable and select 'Just Stress Testing' when asked. The default options are sufficient to do a well balanced stress test on the system. Upgrade Instructions for Existing Users. Download the appropriate program for your OS. Upgrade the software.
Blender is an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.
Modeling
Animation
Realtime 3D/game creation
Rendering
Interface
Files
Fire and Smoke
Fire simulation was added to the Smoke Simulator. The domain received major updates to improve performance and usability. Smoke can be emitted from mesh surfaces, without the need for a particle system. A smoke flow force field was added to improve interaction with other simulations. Colored smoke simulation and mixing is possible and the interaction of smoke with collision objects has been improved.
Mesh Modeling
The bevel tool now includes rounding and was otherwise much improved, preserving the requested bevel width more evenly and generating better topology. A new symmetrize tool was added to make mesh topology and data symmetric.
More Features
New features include: a tool transfer vertex weights from one mesh to another, antialiased viewport drawing, connected proportional editing in UV editor, improved DPX file read and write, more control over curve taper, collision masks in the game engine and improved camera title safe drawing.
Cycles Render
Support for writing custom shaders in the Open Shading Language is now available. Motion blur rendering was also added, to make moving objects and cameras appear blurry. There is also an anisotropic shading node, and BSDF nodes can now have different normals, which can be set using the new bump and normal map nodes.
Modifiers
The decimator was rewritten, and now preserves UV's and vertex colors, has an un-subdivide and a mode to dissolve vertices to create planar n-gons. A new laplacian smooth modifier can reduce noise or smooth the mesh while preserving edges and volume. A triangulate modifier was also added, which can be useful for creating game assets with baked normal maps.
Modeling
Download mac os sierra on pc. Improved bridge tool to bridge multiple loops at once, subdivision, surface blending and bridging face regions. New grid-fill tool filling a grid from edge loops, X mirror and projected proportional editing, snap to symmetry, face split option for dissolve, vertex connect cut across faces.
Cycles Rendering
Rendering performance has been improved on CPU and GPU and support for new GPUs was added. A new Mist render pass is available, Ray visibility is now supported for all light sources, and new Nodes have been added. Hair rendering on the GPU has been enabled as well.
Motion Tracker
Some new features and smaller improvements to existing ones were done for motion tracking. Main features are markers' position refining, which allows you to refine marker position after it was occluded by an object, and automatic keyframe selection, which tries to automatically find a best keyframe for the reconstruction.
Physics
Smoke has improved rendering quality avoid blockiness, and subframe simulation support to handle fast moving emitters. Particles can now be emitted from faces generated by modifiers that were not in the original mesh.
Usability
Improved weight painting tools, mask modifier for sequencer strips, 2D image paint more consistent with 3D painting, better key shortcuts display, quick enabling and disabling of multiple layers or visibility, auto indent for multi-line Python statements, and more.
Python Security
Auto-running Python scripts can now be controlled more securely.
What's New:
Blender 2.83 is the very first long-term release. With over 1250 bugfixes, and further critical fixes due throughout the next two years as part of the Long Term Support program, Blender 2.83 LTS provides the performance and stability needed for major projects. New features include VR support, OpenVDB import, OptiX viewport denoising and a powerful new physics-enabled Cloth Brush.
Sculpt Face Sets
Keep complex meshes organized as you work. The new Face Sets system lets you control the visibility of individual parts of a mesh, or automatically mask parts of its surface for sculpting.
Grease Pencil Reimagined
Rewritten from scratch, the Grease Pencil 2D animation toolset is now much faster – and much better integrated with the rest of Blender.
Vertex Paint
The same workflow you know for meshes is now available for Grease Pencil objects! Making stroke colors no longer limited to a single material, now each point has its own color giving you unlimited artistic freedom.